I'm obsessed with 3D Design and was always interested in how games and movies are made. I started my path with 3dsMax 4 and Corel Draw, in the days when cartoon shader was not around, I had to improvise to bring the desired looks for development of user guides for furniture assembly.
My work experience is very broad from Graphic Design such as posters, signs, business cards etc. to Interior-Exterior Design and custom Furniture Engineering.
My education at Baltic International Academy was related to interior design as well. Over the years I designed, visualised and constructed lots of kitchens, kitchen islands, sliding doors, walk-in closets, living rooms, Interior Design and Architecture visualizations.
Due to being a professional dancer (Breakdance and Hip-Hop) I didn’t work full time as a design artist, but tried to be up to date with the technology and was always Helping out my old employers from time to time.
Last few years I’m trying to get back to full-time 3D artist job, mostly focusing on ReaL-TIME technologies like Unreal Engine and procedural modelling in SideFX Houdini.